Mods that are reported as working with Versions 2.50 to 4.3x

The place to discuss scripting and game modifications for X Rebirth.

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Einheit 101
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Post by Einheit 101 » Sun, 19. Nov 17, 03:43

Thanks, i looked into that.
There are like 1234124123 cluster_* files, and changing the lens_effects.xml makes no change - except when i delete all entries of that file. Then everything is dark. Even when i leave only 1 entry nothing changes at all. Since i wont look into all thousand of the cluster files and the lens_effects.xml refuses to be modified i wont look further into this. I would need to find the map file or texture and what not to dig deeper into it which is too time consuming.

€DIT::: I also changed the lenseffect in 6 cluster_xxx.xml files, nothing changed. In no sector.

w.evans
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Post by w.evans » Fri, 8. Dec 17, 19:29

Marine Rebalance should be good to go for XR 4.3.

NOT good to go for XRVR 4.3 in the XRVR Steam Workshop (the attack strength from the notification you get after successfully boarding a vessel will be wrong. actual attack strength will still be updated correctly, though.) Fine if you get the NZ-Wanderer edition from the Nexus though.

All of my other mods should also be fine for 4.3, but i didn't actually check in-game, so thar could be bugs.

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alexalsp
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Post by alexalsp » Fri, 8. Dec 17, 19:33

XR 4.30


Game Starts
(Debug) 4.10 - Argon Privateer Start (Eightbal1)
(Debug) 4.21 beta - Transcend - Lost Colony (Observe)

Universe Changes/Graphics
(Debug) 4.10 - Smaller Sun for DeVries (Rubini)
(Debug) 4.10 - Hiigaran Crossroads Cluster (Exavier724)

Combat Extensions
(Debug) 4.10 - Marine Rebalance Mod (w.evans)
(Debug) 4.10 - Miscellaneous IZ Combat Tweaks (w.evans)
(Debug) 4.10 - Miscellaneous OOZ Combat Tweaks (w.evans)


Fleet Management

Trading Management / Trading
(Debug) 4.10 - Galaxy Station Range (YorrickVander)
(Debug) 4.10 - Yet Another Trader (YAT V2 Not for versions before 4.0) (YorrickVander)

HUD / Interface Changes
(Debug) 4.21 beta - Capital Ship Bridge (Litauen / Armodeus)
(Debug) 4.10 - Enhanced Money Transfer (wysiwyg)
(Debug) 4.21 beta - Observation Deck (42parsec)
(Debug) 4.21 beta - Orange Mouse Cursor (Claos)
(Debug) 4.10 - Sidebar Extension (Phipsz)

NPC Changes
(Debug) 4.10 - AutoCrew (pref)
(Debug) 4.10 - Crew Fix OnFired (aladinaleks)
(Debug) 4.10 - Show skills (StormMagi)
(Debug) 4.10 - Yorrick's Yisha (YorrickVander)

Convenience Changes / Interaction
(Debug) 4.10 - Exploration Light (NodusCursorius)
(Debug) 4.10 - Show Balance (Litauen)

Fixes
(Debug) 4.10 - Better Station Scan Mode (Rubini)

Gameplay Changes and/or Cheats
(Debug) 4.10 - Add M/S Ships Class (aladinaleks)
(Debug) 4.10 - Armed Scaldis (Lander1979
(Debug) 4.10 - AutoLooter (euclid)
(Debug) 4.10 - Builder Ship Speed (aladinaleks)
(Debug) 4.10 - Camera and Zoom (aladinaleks) / (No version limitation.)
(Debug) 4.10 - Canteran ship pack (beaver1981)
(Debug) 4.10 - Cargo Dron Plus (aladinaleks)
(Debug) 4.10 - Cheat Menu X Rebirth (aladinalrks)
(Debug) 4.21 beta - DeVries Builder Ship Upgrade (eMYNOCK/alexalsp)
(Debug) 4.10 - God Mode for Capital Ships (aladinaleks) / (No version limitation.)
(Debug) 4.10 - God Mode for Player Stations (aladinaleks) / (No version limitation.)
(Debug) 4.10 - God Mode for Player Ships and Station (aladinaleks) / (No version limitation.)
(Debug) 4.10 - Hunter Ships (aladinaleks)
(Debug) 4.10 - Kit Fix (aladinaleks)
(Debug) 4.10 - More Crew (Euclid)
(Debug) 4.10 - No Jump Fuel for Player Ships (Escaflow)
(Debug) 4.10 - Omicron Ship Upgrades & Fixes (H.E.I.N.Z)
(Debug) 4.10 - Open Map Universe (aladinaleks)
(Debug) 4.21 beta - Project TOBS (Project Teladi Outpost Builder Ships) (eMYNOCK)
(Debug) 4.10 - Redesign Ships - (aladinaleks)
(Debug) 4.10 - Standard Player Shipyards (aladinaleks)
(Debug) 4.10 - Station Engineers (w.evans)
(Debug) 4.10 - Super Transport (aladinaleks)
(Debug) 4.21 beta - Toride Builder Ships (eMYNOCK) (*HoL required)
(Debug) 4.10 - Traitor ROV many mines (aladinalrks)
(Debug) 4.10 - Upgrade All Button (lenjoj)
(Debug) 4.10 - Xenon Hunt 3 (aladinaleks)
(Debug) 4.10 - Fly-by Claiming (Assailer)
(Debug) 4.10 - Fly-by InfoScan (Assailer)
(Debug) 4.10 - Fly-by Looting (Assailer)
(Debug) 4.10 - Fly-by Repair (Assailer)
Last edited by alexalsp on Mon, 11. Dec 17, 20:05, edited 4 times in total.

w.evans
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Post by w.evans » Fri, 8. Dec 17, 20:00

XRVR Steam Workshop copy of Marine Rebalance updated now as well.

w.evans
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Post by w.evans » Mon, 11. Dec 17, 00:29

Quickly patched up Phipsz' excellent Show Me Your Factions Please. Should be compatible with XR 4.3 and latest XRVR. Patched up version available here:

https://forum.egosoft.com/viewtopic.php ... 63#4692763

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NZ-Wanderer
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Post by NZ-Wanderer » Mon, 11. Dec 17, 21:49

Thank you very much guys for the updates :) :)

List now updated (hopefully with no errors)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

w.evans
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Joined: Tue, 18. Nov 14, 16:23
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Post by w.evans » Wed, 13. Dec 17, 18:58

Looks like i made a mistake. Please demote MICT, and MOCT as well to be safe, to 4.10. Getting bug reports that appear to indicate that my patches to the vanilla scripts aren't landing anymore.

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NZ-Wanderer
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Post by NZ-Wanderer » Wed, 13. Dec 17, 21:27

Demoted as requested :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

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alexalsp
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Post by alexalsp » Thu, 14. Dec 17, 18:52

Gameplay Changes and/or Cheats

(Debug) 4.30 - Shipyard and Player Shipyard - Ship Recycling (jth)

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NZ-Wanderer
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Post by NZ-Wanderer » Thu, 14. Dec 17, 19:23

Thanks Alexalsp, updated with change.... :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

iforgotmysocks
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Joined: Fri, 8. Nov 13, 22:35
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Post by iforgotmysocks » Thu, 14. Dec 17, 20:02

Hm, i kinda forgot about this list, lol. Here are my recent mods updated for 4.3. They should all be fitting well in the gameplay change category. Should all be green on debug, except Black Legion that may deserve a green-yellow or yellow. BBCode disabled.

4.30 - [url=https://www.nexusmods.com/xrebirth/mods/503]Auto Resupply[/url] (iforgotmysocks)
4.30 - [url=https://www.nexusmods.com/xrebirth/mods/519]Black Legion[/url] (iforgotmysocks)
4.30 - [url=https://www.nexusmods.com/xrebirth/mods/489]Copperhead Split Destroyer[/url] (iforgotmysocks)
4.30 - [url=https://www.nexusmods.com/xrebirth/mods/501]DOShortcuts[/url] (iforgotmysocks)
4.30 - [url=https://www.nexusmods.com/xrebirth/mods/505]Fighter Repairs[/url] (iforgotmysocks)
4.30 - [url=https://www.nexusmods.com/xrebirth/mods/504]Neutral Pods[/url] (iforgotmysocks)
4.30 - [url=https://www.nexusmods.com/xrebirth/mods/502]Player Engineer[/url] (iforgotmysocks)
4.30 - [url=https://www.nexusmods.com/xrebirth/mods/522]RelationTalks[/url] (iforgotmysocks)

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NZ-Wanderer
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Joined: Thu, 5. Aug 04, 01:57
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Post by NZ-Wanderer » Fri, 15. Dec 17, 21:29

Thanks for the update iforgotmysocks, your mods now added :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

iforgotmysocks
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Joined: Fri, 8. Nov 13, 22:35
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Post by iforgotmysocks » Fri, 15. Dec 17, 22:16

Thanks. :)

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alexalsp
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Post by alexalsp » Fri, 15. Dec 17, 23:31

4.30

Gameplay Changes and/or Cheats

4.30 - Traitor ROV many mines (aladinalrks)
(Debug) 4.30 - Paranid Odysseus (Lander1979)
(Debug) 4.30 - Paranid Zeus (Lander1979)
4.10 - Temp Zone Station Builder (euclid)

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Marvin Martian
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Post by Marvin Martian » Sat, 16. Dec 17, 20:15

should all work with 4.30 now, have also changed everything to lowercase for Linux

Gameplay Changes and/or Cheats
(Debug) 4.30 - Some Ships (Marvin Martian)
(Debug) 4.30 - auswerfbarer Targon-Sucher/droppable Targon Tracer (Marvin Martian)
(Debug) 4.30 - Reparaturdienst/Repairservice (Marvin Martian)
(Debug) 4.30 - Hacking as a Service (Marvin Martian)

Combat Extensions
(Debug) 4.30 - Entern mit Flottensupport (Fleet-Supported Boarding) (Marvin Martian)

Fleet Management
(Debug) 4.30 - Carrier & MoreCarriers (Fighters land on Arawn, Suls & Chaser) (German Forum) (Marvin Martian)

Trading Management / Trading
(Debug) 4.30 - Tradestation Network (Marvin Martian)

w.evans
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Post by w.evans » Sun, 17. Dec 17, 11:01

False alarm. MICT and MOCT are both good to go for 4.30

beaver1981
Posts: 60
Joined: Wed, 22. May 13, 23:26
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Post by beaver1981 » Sun, 17. Dec 17, 11:15

Combat Extensions
(Debug) 4.30 - Combat enhancement scripts (beaver1981)

Working fine.

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NZ-Wanderer
Posts: 1623
Joined: Thu, 5. Aug 04, 01:57
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Post by NZ-Wanderer » Mon, 18. Dec 17, 20:30

Many thanks guys, List updated with latest.. :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

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eMYNOCK
Moderator (DevNet)
Moderator (DevNet)
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Joined: Thu, 21. Aug 03, 10:37
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Post by eMYNOCK » Tue, 19. Dec 17, 04:31

same as usual... everything from MynoCorp Technologies (ake me) is either updated or still compatible with 4.30.

regards

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Juggernaut93
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Post by Juggernaut93 » Tue, 19. Dec 17, 12:20

I was just told my extension (Log Everything) works with 4.30.

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