[MOD] PlayerJump (Update August 22 2014)

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iforgotmysocks
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Post by iforgotmysocks » Thu, 16. Jan 14, 22:58

[Cyborg] wrote:
iforgotmysocks wrote:
[Cyborg] wrote: maybe your problem is that you have not been able to do what I did
It's getting funny. ^-^
funny is you , why you don't take your other account ?

I lost too much time to give you my attention , so good luck , you need it in your life!
What other account?
Probably, thanks! It's always better to be lucky. :)

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euclid
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Post by euclid » Fri, 17. Jan 14, 00:19

Chill guys :-)

I appreciate your intervention on my behalf but there is no need to turn this thread into a threat :p
[Cyborg] wrote: ....and maybe you would like to adopt them....
Tad late for that Cyborg since you have published your mod of my mod already. Had appreciated a pm before you publish it - next time ;-)

Concerning copyrights: I allow anyone to modify any of my mods but please, do not publish them on the Nexus. I will keep maintaining my mods there and do not wish any conflicts.

After all we are a big family of players enjoying the same game and hence any improvements to existing mods are beneficial for our gamer community :-)

Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786

[Cyborg]
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Post by [Cyborg] » Fri, 17. Jan 14, 04:35

euclid wrote:Chill guys :-)

I appreciate your intervention on my behalf but there is no need to turn this thread into a threat :p
[Cyborg] wrote: ....and maybe you would like to adopt them....
Tad late for that Cyborg since you have published your mod of my mod already. Had appreciated a pm before you publish it - next time ;-)

Concerning copyrights: I allow anyone to modify any of my mods but please, do not publish them on the Nexus. I will keep maintaining my mods there and do not wish any conflicts.

After all we are a big family of players enjoying the same game and hence any improvements to existing mods are beneficial for our gamer community :-)

Cheers Euclid
Hi Euclid,

Thanks , sorry for inconvenience , I only made that upgrade for NESA compatibility and because I love It ! small script with nice render in game , im working to finish a more advanced version . I have only 5 days playing Xrebirth and very long time out of the world X !

[Cyborg]
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Post by [Cyborg] » Fri, 17. Jan 14, 10:54

v0.22 Done !


- Monitoring your jump now is possible for fix pos or Zone pos
- Menu and Code improvement


Enjoy !

Endeavour79
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Post by Endeavour79 » Mon, 24. Feb 14, 23:18

I noticed that I am loosing a lot of unlocked trade offers every time when jumping. Can you please fix this?

Cheers

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euclid
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Post by euclid » Tue, 25. Feb 14, 13:31

Endeavour79 wrote:I noticed that I am loosing a lot of unlocked trade offers every time when jumping. Can you please fix this?.....
Hi Endeavour79 :-)

I strongly doubt that a jump has anything to do with the trade offer memory of the Skunk. Either this is just coincident or some other mod causes this.

Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786

Endeavour79
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Post by Endeavour79 » Tue, 25. Feb 14, 22:07

Yes, you're right. I did some more testing and your mod wasn't responsible for this effect happening.

Cheers

Endeavour79
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Post by Endeavour79 » Sun, 18. May 14, 05:46

Doesn't work anymore 2.0 RC9
Ship doesn't respond and jump once you selected target. Simply nothing happens.

OperationDx1
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Post by OperationDx1 » Sun, 18. May 14, 08:25

I would be very very happy if this mod could be fixed to work with XR2.0 The Jump drive is the key mod to making X Rebirth playable for me.
Last edited by OperationDx1 on Sun, 18. May 14, 20:54, edited 1 time in total.

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euclid
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Post by euclid » Sun, 18. May 14, 16:41

Thanks for your feedback. I've found the issue and uploaded a compatible version (see OP).

Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786

jeroll3d
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Post by jeroll3d » Sun, 18. May 14, 17:40

Renamed the "Player Jump" to "PlayerJumpAnim" folder. You can just copy the folder contents or have to disable it first, (the hood - the old version), the RX to install this new version?
Entusiasta da série X3! The best game.

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TheRealBix
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Post by TheRealBix » Sun, 18. May 14, 18:36

Is this possible to upload the mod on Workshop ? I really want to give it a try :)

Thanks !

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euclid
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Post by euclid » Sun, 18. May 14, 19:10

jeroll3d wrote:Renamed the "Player Jump" to "PlayerJumpAnim" folder. You can just copy the folder contents or have to disable it first, (the hood - the old version), the RX to install this new version?
Just extract the files to you "old" folder, no need to disable anything ;-)


@TheRealBix What is the problem with downloading it from Nexus? :O

Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786

OperationDx1
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Post by OperationDx1 » Sun, 18. May 14, 21:01

Thank you very much for fixing this. I really appreciate it.

Endeavour79
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Post by Endeavour79 » Mon, 19. May 14, 05:11

Great. Thanks for the quick update!!

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TheRealBix
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Post by TheRealBix » Mon, 19. May 14, 10:02

euclid wrote: @TheRealBix What is the problem with downloading it from Nexus? :O
Because it's Nexus :) Everyone doesn't have an account on Nexus, but on Steam.. yes.
And on Workshop : Automatic updates, notifications, centralization of all mods.. And you're sure the mod is correctly installed !

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euclid
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Post by euclid » Sun, 25. May 14, 13:07

New version uploaded - see OP for details.

Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786

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TheRealBix
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Post by TheRealBix » Sun, 25. May 14, 14:35

Ah great ! In fact I already have modified to add a menu instead of two entries :D (for UFO compatibility)

Happyblue
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Post by Happyblue » Fri, 30. May 14, 12:22

Thank you Euclid!

So nice to see someone from the x2/x3 mod community still care to mod XR.

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euclid
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Post by euclid » Fri, 22. Aug 14, 16:07

New version (addon) uploaded - see OP for details.

Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786

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