[MOD] Realspace Backgrounds and Planets (Update 1.4)
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Ok gona see it, I replaced the texture but not proofed in that Sector.ICO_hr wrote:Can you fix the background in the second Solar system(with the big sun).It has compresion artefacts or the skybox is just pixelated due to low quality sourse pictures using in it.
Btw can you upload the high qulity textures.People with more Vram will use it.Thanks!
Textures are not small, when I say smal I intend same as vanila or more but not the 16MB I used before
Exactly! It was there, but I corrected it now (at least stars), download version 1.3ICO_hr wrote:The pixelation was there, its not caused by you.Realspace wrote:Ok gona see it, I replaced the texture but not proofed in that Sector.
(DeVrie system corrected)
http://xrebirth.nexusmods.com/download/318
Post link to the main page please.Some people may want to see screenshots or to endorse you...and now i need to search for the mod page for that.Realspace wrote:Exactly! It was there, but I corrected it now (at least stars), download version 1.3ICO_hr wrote:The pixelation was there, its not caused by you.Realspace wrote:Ok gona see it, I replaced the texture but not proofed in that Sector.
(DeVrie system corrected)
http://xrebirth.nexusmods.com/download/318
Btw thanks!
Well..the link in the home is always pointing to the NEXUS where the latest version is given. You mean I should write on the home that it's been updated?ICO_hr wrote:Post link to the main page please.Some people may want to see screenshots or to endorse you...and now i need to search for the mod page for that.Realspace wrote:Exactly! It was there, but I corrected it now (at least stars), download version 1.3ICO_hr wrote:The pixelation was there, its not caused by you.Realspace wrote:Ok gona see it, I replaced the texture but not proofed in that Sector.
(DeVrie system corrected)
http://xrebirth.nexusmods.com/download/318
Btw thanks!
I mean post this: http://xrebirth.nexusmods.com/mods/53/? ... w%3D&pUp=1 ...so that people will know what they're downloading.Btw add screenshots and update your description page so everyone can find whats new there for them.Realspace wrote:Well..the link in the home is always pointing to the NEXUS where the latest version is given. You mean I should write on the home that it's been updated?ICO_hr wrote:Post link to the main page please.Some people may want to see screenshots or to endorse you...and now i need to search for the mod page for that.Realspace wrote:Exactly! It was there, but I corrected it now (at least stars), download version 1.3ICO_hr wrote:The pixelation was there, its not caused by you.Realspace wrote:Ok gona see it, I replaced the texture but not proofed in that Sector.
(DeVrie system corrected)
http://xrebirth.nexusmods.com/download/318
Btw thanks!
Btw yes i know i'm annoying.
no clouds modified upto now, only starsICO_hr wrote:Weird, i open the textures and they dont include any of the clouds.Are they separate?
next release i optimize the references so less textures are added to the mod and it is much lighterRowddy wrote:Sorry i cannot download this awsome MOD because it is bigger then 2 MB
Is it possible to upload somewhere else or in a different way? I can download all other MODS from Nexus just not this one.
Regards Rowddy.
yup! it means that the pixelated backgrounds of DeVrie (in vanilla too) are now corrected (stars only upto now). I created a total new custom texture for that system onlyHirikan wrote:Hi Realspace
Great mod!
Just a wee suggestion: could you be more descriptive with your updates?
What do you mean by "DeVrie system corrected"?
you just need to make an account just dont tick anny of the payment methods and you get an account.Rowddy wrote:Sorry i cannot download this awsome MOD because it is bigger then 2 MB
Is it possible to upload somewhere else or in a different way? I can download all other MODS from Nexus just not this one.
Regards Rowddy.
X4 Advert Redesign : https://www.nexusmods.com/x4foundations/mods/899
Split Voice Overhaul : https://www.nexusmods.com/x4foundations/mods/598
Split Voice Overhaul : https://www.nexusmods.com/x4foundations/mods/598
Realspace , i start to dig into the files and find that they have two version of the same clouds, dark and brighter one for DeVrie.Is this have something to do with the HDR or something else?Do you have any idea?
EDIT: btw atleast these are mapped on sphere as far as i can tell which made them easy for edit.
EDIT: btw atleast these are mapped on sphere as far as i can tell which made them easy for edit.
why don't you try first to play with the settings in the material.xml? Mybe it is possible to reduce the alpha or intensity of the texturesICO_hr wrote:Realspace , i start to dig into the files and find that they have two version of the same clouds, dark and brighter one for DeVrie.Is this have something to do with the HDR or something else?Do you have any idea?
EDIT: btw atleast these are mapped on sphere as far as i can tell which made them easy for edit.
You mentioned changing settings anyway, is there a way to see the tweaks without restarting the whole game?Realspace wrote:why don't you try first to play with the settings in the material.xml? Mybe it is possible to reduce the alpha or intensity of the texturesICO_hr wrote:Realspace , i start to dig into the files and find that they have two version of the same clouds, dark and brighter one for DeVrie.Is this have something to do with the HDR or something else?Do you have any idea?
EDIT: btw atleast these are mapped on sphere as far as i can tell which made them easy for edit.
I found it by accident.Run the game in fullscreen and alt+tab reloads the shaders.They even mention this in patch notes because of some crash or something.This speeds the work big time.Realspace wrote:nope. at least none that I know. but you can add the files as pck in the corrispondent main root directory and the game will use your file OVER vanila and mods
good to know!ICO_hr wrote:I found it by accident.Run the game in fullscreen and alt+tab reloads the shaders.They even mention this in patch notes because of some crash or something.This speeds the work big time.Realspace wrote:nope. at least none that I know. but you can add the files as pck in the corrispondent main root directory and the game will use your file OVER vanila and mods