[Tool] .xmf/.xac <-> .dae converter

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Re: [Tool] .xmf/.xac <-> .dae converter

Post by KongDeluxe » Sat, 28. Nov 20, 19:29

Hmm well thanks for the information. What a shame though. :cry:

Posts: 14
Joined: Fri, 4. Jan 19, 12:35

Re: [Tool] .xmf/.xac <-> .dae converter

Post by Axel6430 » Wed, 14. Apr 21, 19:57

Hello! Does anyone still have the source code for this? I'm interested in the .xac conversion part in particular.

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Re: [Tool] .xmf/.xac <-> .dae converter

Post by Khaak_Slayer » Thu, 15. Jul 21, 01:38

Edit: https://drive.google.com/file/d/0B5I84p ... _hAdPaa-DQ

This is the 0.2.1 release if anyone else is looking for it.

Doesn't appear to work though. Is there no other way to convert xmf files for editing?

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Re: [Tool] .xmf/.xac <-> .dae converter

Post by peteran » Thu, 13. Jan 22, 11:15

alexalsp wrote:
Tue, 2. Oct 18, 12:29
arc_ wrote:
Tue, 24. Dec 13, 20:25
This tool converts .xmf files (X Rebirth static meshes) and .xac files (EMotionFX actors) to and from .dae. The current version is 0.2.1 and can be downloaded here:
Source code (C++, VS2010)

In case other people want to make tools that work with the X Rebirth file formats, here's some information about them:
.xac (NPC meshes)
.xmf (static meshes)
.xpm (morph-based animation for NPC's)
.xsm (skeleton-based animation for NPC's)
Please update the links or give someone there.

Thank you.

Since all the links in the OP are dead, having alternatives is good and the link to Google Drive works right now.
Is the source code and additional information on the formats uploaded anywhere?

Posts: 18
Joined: Sat, 8. May 21, 20:01

Re: [Tool] .xmf/.xac <-> .dae converter

Post by mykbaker » Thu, 20. Jan 22, 01:10

Here is a link I found to the source code on reddit that worked for me:

https://cdn.discordapp.com/attachments/ ... .1_src.zip

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