construction ship never disappears

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AR_Starfighter
Posts: 63
Joined: Thu, 6. Jun 19, 06:02

construction ship never disappears

Post by AR_Starfighter » Tue, 11. Jun 19, 21:38

GOG version 4.30

5kScanRange_v03-73-0-3.zip Show Skills-276-1-1.zip
Black Market Seminars-460-1-4.zip xrebirth-improved-object-menu-master.zip
Boarding Options-496-1-10.rar XR Nebulas Hi-Res-360-1-0.zip
CombatRankBailout-429-0-4.zip XR PLANETS-365-1-0.rar
Engineer Fix 1.1-524-1-1.zip

None of these alter stations code.

The station is done and the construction ship hasn't disappeared after about 6+ months real time or 20+ hours game time.
Last edited by AR_Starfighter on Fri, 14. Jun 19, 03:43, edited 1 time in total.

Alan Phipps
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Re: constrcution ship never disappears

Post by Alan Phipps » Wed, 12. Jun 19, 15:39

No they don't disappear as they become part of the station that they gave up their internal parts and resources to help to build. They are one-station-use only (in vanilla). They also use their engineer and drones to help repair the station if it is damaged at any time later on and they can make a slight contribution to station defence with their defence officer and turrets etc (whether real or just roleplay).

This is not a technical issue so I'll move it to the main XR forum.
A dog has a master; a cat has domestic staff.

AR_Starfighter
Posts: 63
Joined: Thu, 6. Jun 19, 06:02

Re: constrcution ship never disappears

Post by AR_Starfighter » Fri, 14. Jun 19, 03:42

So, it's standard for GOG v4.30

I get it... Thanks.

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