Update from recent player needed
Posted: Tue, 13. Sep 16, 09:06
Hi I am one of those who bought the game pre release , hated it at release and forgot about it going back to better things like XTC (and recently the great X3LU).
Now I am toying with the idea of playing it a bit more as people seem to suggest its somewhat "fixed" but I would like some specific info if anyone knows and has the time:
1) I hated the map. Some rough visuals that did not really show what a station was where it was etc No clear definition of symbols but rather a rough scale rendering of the station shape that was very counter intuitive to say the least. Is that fixed at all?
2) I hated not being able to bring up the property menus and instruct my other vessels to do things / check the map / run the empire, while my Ship was flying some where. Bringing up the menus would pause the game which was very immersion breaking and counter productive in my mind after the X3 experience. Any option to avoid this?
3) Walking in stations which were really the same one station ... eeek groundhog day. I heard you now can avoid this. But I rememeber you got your first equipment by searching corridors and stuff for things you could then sell. Has ths income source been substituted?
4) Customizing the Skunk - NOT Just 1 gun you could change for another gun. Lame (also shields ok). When I was reading the pre release hyoe I always imagined a vessel you could add mounts to, design etc different turret configurations, main guns and turrets and missile launchers etc. This was already in X3 (by buying different ships) and was supposed to be in XR by "adding" to the Skunk. They did not really do it though... Anything added in this department?
5) Bugs in main quest, cant sell some bloody stuff Vessel take 4 years trying to dock and no joy. Fixed?
6)No combat autopilot on the Skunk. If you try to use the drones (which was promised to be there in lieu of being able to fly other ships) your ship sits still like a duck to be killed. WHY DO I NEED AN EFFING CO-PILOT THEN????? Fixed / not fixed?
Oh well ... some more may come to me along the way but if anyone can answer any of the above you will be helping greatly.
Thanks
(Oh and Egososft should "buy" X3LU/XTC/XRM with some additional elements from other mods and then apply the eye candy and amazing music that is all what XR really does very well... really that would sell like hot cookies and you can even call it X4 without being laughed at...)
Now I am toying with the idea of playing it a bit more as people seem to suggest its somewhat "fixed" but I would like some specific info if anyone knows and has the time:
1) I hated the map. Some rough visuals that did not really show what a station was where it was etc No clear definition of symbols but rather a rough scale rendering of the station shape that was very counter intuitive to say the least. Is that fixed at all?
2) I hated not being able to bring up the property menus and instruct my other vessels to do things / check the map / run the empire, while my Ship was flying some where. Bringing up the menus would pause the game which was very immersion breaking and counter productive in my mind after the X3 experience. Any option to avoid this?
3) Walking in stations which were really the same one station ... eeek groundhog day. I heard you now can avoid this. But I rememeber you got your first equipment by searching corridors and stuff for things you could then sell. Has ths income source been substituted?
4) Customizing the Skunk - NOT Just 1 gun you could change for another gun. Lame (also shields ok). When I was reading the pre release hyoe I always imagined a vessel you could add mounts to, design etc different turret configurations, main guns and turrets and missile launchers etc. This was already in X3 (by buying different ships) and was supposed to be in XR by "adding" to the Skunk. They did not really do it though... Anything added in this department?
5) Bugs in main quest, cant sell some bloody stuff Vessel take 4 years trying to dock and no joy. Fixed?
6)No combat autopilot on the Skunk. If you try to use the drones (which was promised to be there in lieu of being able to fly other ships) your ship sits still like a duck to be killed. WHY DO I NEED AN EFFING CO-PILOT THEN????? Fixed / not fixed?
Oh well ... some more may come to me along the way but if anyone can answer any of the above you will be helping greatly.
Thanks
(Oh and Egososft should "buy" X3LU/XTC/XRM with some additional elements from other mods and then apply the eye candy and amazing music that is all what XR really does very well... really that would sell like hot cookies and you can even call it X4 without being laughed at...)