[Official] Behind the scenes

General discussions about X Rebirth.

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spankahontis
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Post by spankahontis » Tue, 1. Dec 15, 23:59

mr.WHO wrote:@spankahontis:
Humans living on the space station would get more pale, not more dark.

However you have a good point as Argon Federation has a range of colonized planets with a diffrent distance to their sun. Most habitable planets would be at the same distance-to-star output ratio as too much difference would cause too extreme climate to make it suitable for colonization. However this would still work between planetary continents, just like on Earth.

However I'm not sure if 1'000 years would be enough to make a racial differentiation. You have to be aware that race is something more than a skin color - African without the sun will not shuddenly turn White and even heavily taned Asian will still be diffrent than Black.
There is even some diffrence between African Black and Australian Black as there is a noticable diffrence between Chinese and Japanese despite geographical proximity.

To make it even more interesting I read that plants would have different color depending on the star type (e.g. plants living under red dwarf would not be green, but blue and some type of the start would hypoteticaly even support black plants, but such stars are too short-living for eveolution to develop plants).
Evolution wise (after 10 or 20k years of living) I wouldn't be suprise to see new human races not exisitng on Earth. However for X-universe human colonization it's still too short to make such races appear (unless some artifical genetic modifications).

I meant that, more melanin would lead to darker skin tone, but yes Stations that aren't exposed to some kind of influence from the sun would be pale.
But for 2 Dark skinned Humans to produce offspring with paler skin would take 10's of thousands of years and the Lore of the X Universe is what? a couple thousand years?
Albion Prelude is only 40 years previous to Rebirth and it had dark skinned characters so the change wouldn't be noticeable until several generations later if we apply roughly a science to the explanation.

So there would still be darker skinned Humans in the current timeline of X:Rebirth; Omicron Lyrae also has a habitable World, 2, I think?
I would be in the Goldilocks ring and given the deserts which you can see when you enter Fallen Kingdom, they have high temperatures there.

Maybe the Diversity ratio per human for Omicron is higher than in Albion.
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Post by Artean » Thu, 13. Oct 16, 16:51

Sorry for digging this thread up, but I strongly believe that now would be the perfect time with another "Behind the scenes" update, don't you?
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linolafett
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Post by linolafett » Thu, 13. Oct 16, 17:03

Sadly not in the position to show any behind the scenes stuff at the moment :(
I will post new stuff, when I can.
01001100 01101001 01101110 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101001 01101101 01100101 01110011 00101110 00101110 00101110

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Post by Artean » Thu, 13. Oct 16, 23:31

linolafett wrote:Sadly not in the position to show any behind the scenes stuff at the moment :(
I will post new stuff, when I can.
Aww...

Luckily, I'm a real patient guy so take your time. ;)
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Post by A5PECT » Fri, 14. Oct 16, 04:17

linolafett wrote:Sadly not in the position to show any behind the scenes stuff at the moment :(
I will post new stuff, when I can.
[rampantspeculation]Development on the next title must be pretty far along if the art team has switched commitment from XR to it.
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Post by Artean » Fri, 14. Oct 16, 07:13

A5PECT wrote:
linolafett wrote:Sadly not in the position to show any behind the scenes stuff at the moment :(
I will post new stuff, when I can.
[rampantspeculation]Development on the next title must be pretty far along if the art team has switched commitment from XR to it.
Yes, assuming he's not working on a new XR DLC that they will put out in the meantime.
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Post by kurush » Fri, 14. Oct 16, 16:55

Artean wrote: Yes, assuming he's not working on a new XR DLC that they will put out in the meantime.
That seems unlikely. If you look at the # of players spike after DLC, they are likely making less than 100k USD in DLC sales before Steam fees. I don't think you can make a lot of profit this way. I'd say it is good new title or bust for them.

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Post by Artean » Fri, 14. Oct 16, 17:25

kurush wrote:
Artean wrote: Yes, assuming he's not working on a new XR DLC that they will put out in the meantime.
That seems unlikely. If you look at the # of players spike after DLC, they are likely making less than 100k USD in DLC sales before Steam fees. I don't think you can make a lot of profit this way. I'd say it is good new title or bust for them.
They are surely working on a new title and have, to some extent, been doing so for quite a while. A new DLC is perhaps not likely, but you never know with Egosoft.
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Post by Sparky Sparkycorp » Fri, 14. Oct 16, 17:31

Lino kindly replied to the earlier question.

Please stay on topic or if necessary, please start a new topic.

Thanks.

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Nikola515
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Post by Nikola515 » Mon, 17. Oct 16, 07:49

What i would actually want to see is some art from XR or even X3 on this topic..... I remember seeing somewhere art of different versions of Skunk that looked amazing.
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Post by Assailer » Tue, 18. Oct 16, 06:26

linolafett wrote:Sadly not in the position to show any behind the scenes stuff at the moment :(
I will post new stuff, when I can.
If you guys have a target date, please add 12 months to it! :)

linolafett
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Post by linolafett » Sat, 26. Aug 17, 15:50

Xcon behind the scenes fun. I was asked to add spoilers, so i did!

http://i.imgur.com/lrdqRJv.png
01001100 01101001 01101110 01100101 01110011 00100000 01101111 01100110 00100000 01110100 01101001 01101101 01100101 01110011 00101110 00101110 00101110

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Post by Falcrack » Sat, 26. Aug 17, 16:21

ooh, ground driving!

I hope though that you guys don't want to mimick Star Citizen with the procedural planets and focus on FPS aspects. Their focus on that aspect looks like it has put everything about the project many years behind schedule.

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spankahontis
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Post by spankahontis » Fri, 8. Sep 17, 18:37

Falcrack wrote:ooh, ground driving!

I hope though that you guys don't want to mimick Star Citizen with the procedural planets and focus on FPS aspects. Their focus on that aspect looks like it has put everything about the project many years behind schedule.
Can't see them implementing fully rendered Planets to explore.

Love to see them make Worlds to land on, but it would have to be a case of flying low enough that they are asked to land and you land on 1 of a few stations on the Planet.
They'd never be able to do anything the size of Star Citizen.

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Post by Ezarkal » Fri, 8. Sep 17, 19:12

linolafett wrote:Xcon behind the scenes fun. I was asked to add spoilers, so i did!

http://i.imgur.com/lrdqRJv.png
So, when's the next galactic cup of Formula-P held?
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