Egosoft - Please address joystick support

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RWolf
Posts: 252
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Post by RWolf » Sat, 16. Nov 13, 09:22

They said this on the Steam Forums:

"- Joystick support: We are aware that joystick support (as opposed to gamepad) at this time is not perfect. We definitely will make this a priority for one of the next updates, but please allow a little time for this. "

Its the same as all the other responses, "give us time, we can patch it or something at a later date".

krait_daoc
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Joined: Mon, 29. Mar 04, 13:03
x3tc

Post by krait_daoc » Sat, 16. Nov 13, 09:33

RWolf wrote:They said this on the Steam Forums:

"- Joystick support: We are aware that joystick support (as opposed to gamepad) at this time is not perfect. We definitely will make this a priority for one of the next updates, but please allow a little time for this. "

Its the same as all the other responses, "give us time, we can patch it or something at a later date".
It's the same response because Egosoft will fix the issues just like they always have done.

That being said though; the joystick support should have been working from the beginning. :)

Stuii
Posts: 5
Joined: Tue, 17. Sep 13, 10:57

Post by Stuii » Sat, 16. Nov 13, 10:24

I'm jumping on this topic - Im having huge difficulties
The game wont allow me to bind the hats and I'm stuck using the throttle back to front

only a fluke attempt allowed me to bind the main trigger to 'shoot weapons'

I'm really looking forward to playing this - but only once gamepad mapping is replaced with the ability to map a hotas properly.

typhon
Posts: 19
Joined: Mon, 5. Apr 04, 00:18
x3

Post by typhon » Sat, 16. Nov 13, 11:28

this is the same old problem as in XTC

do the following to fix for the X52


in steam do the following
find the game in the right menu and right click

select properties

select start-up /lunch options

add the following line

-ingnorejoy 9-13

and then you will find the 52 works perfectly

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Darrosquall
Posts: 785
Joined: Mon, 27. Jul 09, 13:38
x4

Post by Darrosquall » Sat, 16. Nov 13, 11:31

typhon wrote:this is the same old problem as in XTC

do the following to fix for the X52


in steam do the following
find the game in the right menu and right click

select properties

select start-up /lunch options

add the following line

-ingnorejoy 9-13

and then you will find the 52 works perfectly
and after that, I can bind X52 correcly?

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Urschleim
Posts: 935
Joined: Wed, 10. Jan 07, 12:34
x4

Post by Urschleim » Sat, 16. Nov 13, 11:33

We need definetly more configurations-options !

I'm a Mouse+Keyboard player and atm it's too complicated to control all the things.

Wavey
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Joined: Wed, 17. Mar 04, 22:11
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Post by Wavey » Sat, 16. Nov 13, 12:26

I cant even use mouse flight as it wont stay selected and Cyborg is not happy either :(
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Liquidpinky
Posts: 62
Joined: Mon, 18. Jan 10, 18:09
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Post by Liquidpinky » Sat, 16. Nov 13, 12:33

The mappings need to be freed up, if I want to use something stupid like the b button on my controller for rolling clockwise then let me.
Locking the d pad and no tophat for my joystick left me unable to even play, I hate the control options that are currently enforced upon the player at the moment and it has left me not even wanting to play (I would be playing right now if I did).

Enforcing certain axis for specific control sets is bad, let us decide for ourselves.

Also allow multiple button mappings, I can use the same button for multiple uses in other games and I am sure there a few occasions I could do it here as well, so again free this option up for the player.


The majority of us here want to play this game as it offers freedom, except it doesn't because the controls are enforced.

_YoYo_
Posts: 3
Joined: Sat, 16. Nov 13, 08:49

Post by _YoYo_ » Sat, 16. Nov 13, 13:04

I have problem like this:

http://forum.egosoft.com/viewtopic.php?t=348183

Its impossible to save input if you have some than more 2 controllers :/ .

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