Egosoft - Please address joystick support
Moderator: Moderators for English X Forum
They said this on the Steam Forums:
"- Joystick support: We are aware that joystick support (as opposed to gamepad) at this time is not perfect. We definitely will make this a priority for one of the next updates, but please allow a little time for this. "
Its the same as all the other responses, "give us time, we can patch it or something at a later date".
"- Joystick support: We are aware that joystick support (as opposed to gamepad) at this time is not perfect. We definitely will make this a priority for one of the next updates, but please allow a little time for this. "
Its the same as all the other responses, "give us time, we can patch it or something at a later date".
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- Joined: Mon, 29. Mar 04, 13:03
It's the same response because Egosoft will fix the issues just like they always have done.RWolf wrote:They said this on the Steam Forums:
"- Joystick support: We are aware that joystick support (as opposed to gamepad) at this time is not perfect. We definitely will make this a priority for one of the next updates, but please allow a little time for this. "
Its the same as all the other responses, "give us time, we can patch it or something at a later date".
That being said though; the joystick support should have been working from the beginning.
I'm jumping on this topic - Im having huge difficulties
The game wont allow me to bind the hats and I'm stuck using the throttle back to front
only a fluke attempt allowed me to bind the main trigger to 'shoot weapons'
I'm really looking forward to playing this - but only once gamepad mapping is replaced with the ability to map a hotas properly.
The game wont allow me to bind the hats and I'm stuck using the throttle back to front
only a fluke attempt allowed me to bind the main trigger to 'shoot weapons'
I'm really looking forward to playing this - but only once gamepad mapping is replaced with the ability to map a hotas properly.
- Darrosquall
- Posts: 785
- Joined: Mon, 27. Jul 09, 13:38
and after that, I can bind X52 correcly?typhon wrote:this is the same old problem as in XTC
do the following to fix for the X52
in steam do the following
find the game in the right menu and right click
select properties
select start-up /lunch options
add the following line
-ingnorejoy 9-13
and then you will find the 52 works perfectly
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- Joined: Mon, 18. Jan 10, 18:09
The mappings need to be freed up, if I want to use something stupid like the b button on my controller for rolling clockwise then let me.
Locking the d pad and no tophat for my joystick left me unable to even play, I hate the control options that are currently enforced upon the player at the moment and it has left me not even wanting to play (I would be playing right now if I did).
Enforcing certain axis for specific control sets is bad, let us decide for ourselves.
Also allow multiple button mappings, I can use the same button for multiple uses in other games and I am sure there a few occasions I could do it here as well, so again free this option up for the player.
The majority of us here want to play this game as it offers freedom, except it doesn't because the controls are enforced.
Locking the d pad and no tophat for my joystick left me unable to even play, I hate the control options that are currently enforced upon the player at the moment and it has left me not even wanting to play (I would be playing right now if I did).
Enforcing certain axis for specific control sets is bad, let us decide for ourselves.
Also allow multiple button mappings, I can use the same button for multiple uses in other games and I am sure there a few occasions I could do it here as well, so again free this option up for the player.
The majority of us here want to play this game as it offers freedom, except it doesn't because the controls are enforced.
I have problem like this:
http://forum.egosoft.com/viewtopic.php?t=348183
Its impossible to save input if you have some than more 2 controllers :/ .
http://forum.egosoft.com/viewtopic.php?t=348183
Its impossible to save input if you have some than more 2 controllers :/ .