Stuck on starter mission - Selling energy cells
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Same worked for me, thanks so much for the pointer/tip/fixcaleb wrote:I had that problem with the screen not coming up from the console. Reloading does not fix it, but docking into a station, and launching again will fix that specific problem. At least it did for me.HowDoYouPurr wrote:I have the same problem but its because the trade menu when it moves between you and the co-pilot just does not pop up at all. If if did no problem but that is where EVERYONE is getting stuck or damn close to it. Make it so that menu actually pops up and we can get past that mission. I'm not even at the sell the energy cells I cant even buy them
LA
I had the same problem of my cargo ship not delivering the energy cells. I tried everything but it wouldn't play ball. Unfortunately all my saves were after the problem or stuck in a locker. So I started again, I did this..
1. Bought 100 energy cells exactly off the first trader via the trade menu not by selecting the station and clicking buy energy cells.
2. I didn't except the extra courier mission
3. I waited about 25 minutes, and watched the goods finally get loaded
4. Flew to the sale point, clicked the station and sold the 100 energy cells.
5 Waited about 5 minutes and my transporter turned up and unloaded.
I think the key is to make sure there is only 1 trip in the queue at a time and be paitent, don't keep clicking menu options and rebuying/selling energy cells.
AND
SAVE SAVE SAVE
1. Bought 100 energy cells exactly off the first trader via the trade menu not by selecting the station and clicking buy energy cells.
2. I didn't except the extra courier mission
3. I waited about 25 minutes, and watched the goods finally get loaded
4. Flew to the sale point, clicked the station and sold the 100 energy cells.
5 Waited about 5 minutes and my transporter turned up and unloaded.
I think the key is to make sure there is only 1 trip in the queue at a time and be paitent, don't keep clicking menu options and rebuying/selling energy cells.
AND
SAVE SAVE SAVE
Having this issue myself too, not the other though: Since I had gigantic delays when the transport was ment to load up 100 e-cells, I gave the command 4x - ending up with 400 e-cells in the hold which are visible in the ship's properties now. During this loading time I did several kill and patrol missions.AquaBoar wrote:I'm experiencing a bug where the stating I'm attempting to sell to doesn't recognize my ship's cargo.
Yet, the selling dialog tells me that I don't have any such ware, and subsequently refuses to continue the mission. Wonder if anyone has a solution for this one ? Too bad that you cannot even drop wares anymore, would be worth a try to start over this mission like that.
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I hope they fix this soon. Even though I enjoy the combat missions in the mean time and become quite rich, I do want to go on.
Also, I hope trade is their first feature they redo or alter, right now it is too slow and messy. I don't mind waiting itself, but sitting for 30 minutes and doing nothing is cleary not a right way of things to be.
The worst thing is that the great story starts not long after this passage.
Also, I hope trade is their first feature they redo or alter, right now it is too slow and messy. I don't mind waiting itself, but sitting for 30 minutes and doing nothing is cleary not a right way of things to be.
The worst thing is that the great story starts not long after this passage.
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YES - 3 trips planned, where are the trips shown and where do I cancel these? I have no idea what the hell is going on with those menus, driving me crazy, some buttons grayed out too.. arghhhmetanoia wrote:You probably have 3 trips planned, this is when it gets stuck.daznis wrote:I have a new problem. My next button is disabled Don't know if i should bother with restarting the game of wait for the patch
And therein lies the problem, you can't see them or cancel them. That's why loads of people are stuck here.Ravenhurst wrote:YES - 3 trips planned, where are the trips shown and where do I cancel these? I have no idea what the hell is going on with those menus, driving me crazy, some buttons grayed out too.. arghhhmetanoia wrote:You probably have 3 trips planned, this is when it gets stuck.daznis wrote:I have a new problem. My next button is disabled Don't know if i should bother with restarting the game of wait for the patch
Just thought I would post a little update for people having issues with this mission.... Currently re-loaded a save prior to buying the energy cells (was not able to do this last game save).
I am currently sat floating just outside my capital freighter waiting for it to load the energy cells. I did not accept any side missions, I purchased the cells from the trade menu, I have the confirmation from the freighter telling me they will get right on it and also only showing 1 trips planned.
Been waiting 30 minutes and nothing has happened yet is there a way to speed up the game time like SETA from previous games?
It looks like there are a tonne of energy freighters waiting around the area so not sure if they have an impact on how long it takes for your freighter to send out the cargo loaders? Does anybody know if there is some kind of queuing system?
Also could the Dev's confirm if there is a way to cancel orders?
I am currently sat floating just outside my capital freighter waiting for it to load the energy cells. I did not accept any side missions, I purchased the cells from the trade menu, I have the confirmation from the freighter telling me they will get right on it and also only showing 1 trips planned.
Been waiting 30 minutes and nothing has happened yet is there a way to speed up the game time like SETA from previous games?
It looks like there are a tonne of energy freighters waiting around the area so not sure if they have an impact on how long it takes for your freighter to send out the cargo loaders? Does anybody know if there is some kind of queuing system?
Also could the Dev's confirm if there is a way to cancel orders?
Had this same issue - retried it probably 20 times over several hours - eventually way I got around it was not accept a generic mission, only order 100 cells once, fly to destination and sell order there - then wait - have several cups of tea - eventually the freighter showed up and I just hovered over it for another 10 mins as it crawled into port - kept selling 1 unit at a time at first so took a few goes but got there in the end!
Very frustrating, but I expected such trials in a brand new X game - usually takes a year to iron the bugs out heh.
Very frustrating, but I expected such trials in a brand new X game - usually takes a year to iron the bugs out heh.
Originally posted by Aristagoras:
If you experience the dreaded "TOO MANY TASKS" error simply open your savegame (documents/egosoft/XRebirth/12345/save) in any XML-capable editor, search for OWNER="PLAYER" (no caps) and then just find your energy trader. There shouldn't be too many entries for your property. Go to the [trade] and then [shopping] section, delete those three (!) trade orders, save the file.
Reload the savegame, issue the trade order for e-cells, done. That actually worked for me - finished the mission in less than 5 minutes. This is more or less a workaround for the coming CANCEL button in the trade menu Wink
It worked for me !!
-plz backup the save file before editing
-open your savegame file in wordpad for example
-ctrl+f to open a searchbox and type "shopping"
-delete the lines between the shopping entries
-save and reload
bump and thx Aristagoras for this, hope it will works for you
Confirmed, this worked perfectly
Specifically you are looking for THIS section
<shopping>
<trade id="[0x693]" seller="[0x8944]" ware="energycells" price="4" amount="100" min="100"/>
<trade id="[0x694]" seller="[0x8944]" ware="energycells" price="4" amount="100" min="100"/>
<trade id="[0x695]" buyer="[0x7557]" ware="energycells" price="4" amount="300" min="300"/>
</shopping>
remove all the trade elements so it looks like this
<shopping>
</shopping>
go back and issue the orders again and it will work!
If you experience the dreaded "TOO MANY TASKS" error simply open your savegame (documents/egosoft/XRebirth/12345/save) in any XML-capable editor, search for OWNER="PLAYER" (no caps) and then just find your energy trader. There shouldn't be too many entries for your property. Go to the [trade] and then [shopping] section, delete those three (!) trade orders, save the file.
Reload the savegame, issue the trade order for e-cells, done. That actually worked for me - finished the mission in less than 5 minutes. This is more or less a workaround for the coming CANCEL button in the trade menu Wink
It worked for me !!
-plz backup the save file before editing
-open your savegame file in wordpad for example
-ctrl+f to open a searchbox and type "shopping"
-delete the lines between the shopping entries
-save and reload
bump and thx Aristagoras for this, hope it will works for you
Confirmed, this worked perfectly
Specifically you are looking for THIS section
<shopping>
<trade id="[0x693]" seller="[0x8944]" ware="energycells" price="4" amount="100" min="100"/>
<trade id="[0x694]" seller="[0x8944]" ware="energycells" price="4" amount="100" min="100"/>
<trade id="[0x695]" buyer="[0x7557]" ware="energycells" price="4" amount="300" min="300"/>
</shopping>
remove all the trade elements so it looks like this
<shopping>
</shopping>
go back and issue the orders again and it will work!
A por ellos que son pocos y cobardes
I don't really have the issue to trade limits as I was aware of that before I put in the orders (just the one). I have deleted that line anyway to reset the orders and re-issued the order in game - currently nothing happening, my freighter is just sitting there not buying the cells quite clearly a massive broken trade system.....I can't get it to even buy let only encounter the issues with selling that people seem to be having!
***UPDATE**** - ok seem to have got passed the issue with buying on the mission - If you are getting stuck it seems jumping over to the next system/sector and then back makes the freighter execute the trade
***UPDATE**** - ok seem to have got passed the issue with buying on the mission - If you are getting stuck it seems jumping over to the next system/sector and then back makes the freighter execute the trade
I have a different iteration of this bug. My freighter is in system and has 199 energy cells on board. Whenever I 'sell' 100 energy cells the freighter turns and hauls butt back to the system where the energy cells were bought and sits.
The property command system for this game REALLY, REALLY sucks.
The property command system for this game REALLY, REALLY sucks.