Just requesting some clarification about the ship aspect

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Scoob
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Post by Scoob » Sun, 2. Oct 11, 14:03

I think people will adapt to the new play style quite quickly and wonder what all the fuss was about.

I just restarted a modded (XRM) version of TC and have been playing for about 12 hours so far - I've not yet left my starting TS as enjoying a slightly different style of playing. I STAY in my TS, I don't fight unless I have to, but for fighting I use my wingmen and missiles - quite a fun play through so far.

Doing this in a ship that can fight, can be upgraded beyond a humble trader, have smarter AI wingmen (drones) and be able to properly VR control them while my ship isn't simply dead in the water appeals to me.

What I would like to know however is exactly what ships are in the game. There's us in old stinky or whatever it's called (sorta like that name lol) there are drones that can be VR controlled OR are bright enough to do what you tell them. There are Capital ships which are cusomisable too - this is good stuff, but what about the in-between ships?

I'd hope we'd see Piloted trader ships, Piloted fighters and maybe "M6" class if there's an equivalent in XR. I don't mind not being able to fly (or sit on the command deck as as my Captain flies it in the case of capital ships) these smaller craft IF they have a proper pilot to do that for me...after all VR flying a ship which already has a pilot seems a little daft. Ok, maybe jumping into said Fighter replacing the pilot might have been fun, but with the variety of drones on offer I think I'll get my fix from those.

I love the idea of a BRIGHT AI pilot flying my various assets for me, whether that be someone trading, under the command of a station manager or just doing local "sector trader" type work for me. I also like that the wing of fighters defending him are bright AI pilots doing the job I ask. IF this is how things work then I'll be happy in my one, customisable ship & using specialised drones for various tasks.

The BIGGEST thing by far for me is being able to rely on my AI Piloted ships to both do what they are told and do it well - then I'll feel like a commander with reliable staff working for me and ensuring my assets don't ram themselves to death or some other stupid activity that seems to amuse the current TC AI :)

Oh btw: it's true of course that XR wasn't originally going to be an X game but a whole new thing, however they decided to make it an X game so some of the critisism regards "losing" the key feature of being able to fly anything you can see IS a valid point of concern. However, in TC and before we HAD to jump into a ship ourselves to make it even remotely effective in combat...if XR means they can look after themselves then that's good with me.

Really looking forward to more information...:)

Cheers,

Scoob.

bill2505
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Post by bill2505 » Sun, 2. Oct 11, 14:57

Scoob wrote:I think people will adapt to the new play style quite quickly and wonder what all the fuss was about.

I just restarted a modded (XRM) version of TC and have been playing for about 12 hours so far - I've not yet left my starting TS as enjoying a slightly different style of playing. I STAY in my TS, I don't fight unless I have to, but for fighting I use my wingmen and missiles - quite a fun play through so far.

Doing this in a ship that can fight, can be upgraded beyond a humble trader, have smarter AI wingmen (drones) and be able to properly VR control them while my ship isn't simply dead in the water appeals to me.

What I would like to know however is exactly what ships are in the game. There's us in old stinky or whatever it's called (sorta like that name lol) there are drones that can be VR controlled OR are bright enough to do what you tell them. There are Capital ships which are cusomisable too - this is good stuff, but what about the in-between ships?

I'd hope we'd see Piloted trader ships, Piloted fighters and maybe "M6" class if there's an equivalent in XR. I don't mind not being able to fly (or sit on the command deck as as my Captain flies it in the case of capital ships) these smaller craft IF they have a proper pilot to do that for me...after all VR flying a ship which already has a pilot seems a little daft. Ok, maybe jumping into said Fighter replacing the pilot might have been fun, but with the variety of drones on offer I think I'll get my fix from those.

I love the idea of a BRIGHT AI pilot flying my various assets for me, whether that be someone trading, under the command of a station manager or just doing local "sector trader" type work for me. I also like that the wing of fighters defending him are bright AI pilots doing the job I ask. IF this is how things work then I'll be happy in my one, customisable ship & using specialised drones for various tasks.

The BIGGEST thing by far for me is being able to rely on my AI Piloted ships to both do what they are told and do it well - then I'll feel like a commander with reliable staff working for me and ensuring my assets don't ram themselves to death or some other stupid activity that seems to amuse the current TC AI :)

Oh btw: it's true of course that XR wasn't originally going to be an X game but a whole new thing, however they decided to make it an X game so some of the critisism regards "losing" the key feature of being able to fly anything you can see IS a valid point of concern. However, in TC and before we HAD to jump into a ship ourselves to make it even remotely effective in combat...if XR means they can look after themselves then that's good with me.

Really looking forward to more information...:)

Cheers,

Scoob.
i dont thing so pal for me one of the best features was this.for me rebirth is going to be a huge F(ail)

amtct
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Post by amtct » Sun, 2. Oct 11, 14:58

bill2505 wrote:for me rebirth is going to be a huge F(ail)
I'm pretty sure you played it before you said that .

Kor'ah
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Post by Kor'ah » Sun, 2. Oct 11, 15:24

It would be wise to keep an open mind with the game. Being physically chained to a single ship might turn out to be fun in the end.

In any event it's a sure thing that there will be a vocal crowd that only wants more of the same. Same X game with more sectors, more ships and with added eye candy. Forget improving the old interface, that thing is a lost cause. I thought X3:TC stretched the game design well beyond the breaking point myself.
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caleb
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Post by caleb » Sun, 2. Oct 11, 16:29

bill2505 wrote:i dont thing so pal for me one of the best features was this.for me rebirth is going to be a huge F(ail)
Hi Bill, I think we really need to wait and give it a chance and not just write it of as a failure so early. We have to look at it a little bit more open minded, specially because this is not X4. This is a brand new game.

I can see you love the X series of games, and you great feeling you get when playing those games. Heck, I do too! But I also can understand Egosoft's shift and new perspective. They are trying to make everything bigger, and the old X game design just did not cut it.

This is just the 1st game of the new X-series of games (rebirth is a great name for it), so we just have to watch it grow. With Egosoft track record of always improving and making things greater, I think that this is the start of a really wonderful NEW series of games.

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Post by Laden Swallow » Sun, 2. Oct 11, 16:32

Maybe the 'One Ship' thingy is to do with 'salvage insurance' not really making much sense.

The way I see it may be as follows:

The player ship is special, it 'dies' game over. All other ships the player owns can be remote controlled (maybe?) without penalty for death (aside from asset loss).

Salvage insurance may be such that if your assets 'die' you (the player) fly to the insurance headquarters and file a claim. You are then either reimbursed (a proportion?) of the value of the goods, or replacements (also a proportion?). It doesn't magically pop you back into space at the time ctrl+S was pressed.

Game saves when at stations. This opens up in my mind greater opportunities. Illegally obtained goods/hardware can't be insured (the insurance company doesn't want to be held liable for dealing in illegal goods/hardware), as a result smuggling illegal goods has a higher reward for the higher risks. A ship obtained without its previous legal owner's consent can't be insured so you would need to solicit the aid of pirates to give the vehicle a new identity before it could be insured, or sell the vehicle to said pirates. Or if the ship was recovered from pirates, then the police could re-register the vessel under your name as a 'reward' with the requirement that the vessel is itself examined.

Morrigon
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Post by Morrigon » Sun, 2. Oct 11, 18:37

DeepFried wrote:
Morrigon wrote:I think people are looking at this “only one ship” thing in the wrong way. Maybe it’s because of the way Egosoft is presenting it? If I read the info we have been given up to this point correctly then we will be able to fly any ship in game ...
Then I think you are going to be disapointed. The way I read it is that you will directly pilot 1 ship only and you will be able to VR control drones. and thats it. You will be able to own and command other ships but not directly pilot them.

myabe you're happy with one ship plus drones, but I for one am very disapointed.

I think if you read and watch all the videos out there at this point you will catch more of a better idea about how you use ships.

1. This is not X3. This is a new game it is going to work different and play out different then the last game.

2. "[With regards to one player ship...] What you did before, with sitting in other cockpits, you can still do that. We just do it for example with the help of virtual reality."

3. I own and fly many different ships in X3 because each ship has a purpose. I mostly use a Hyperion because I can dock 2 ships and it meet most of my needs for fighting and moving things around. I have and fly an M7M because it’s the only option to use boarding pods. I own many many other ships that I don’t fly and at one point over the years I have tried them all and flew them personally but not any more because I already have my favorite ship that fits my playing style. Now I get a cool ship that I can make into what I want and have drones that do things for me. If anything that will give me more control over what I choose to fly and how I use it.

4. We have NPC boarding crews. Unless we the player have the only none drone or capital ship in the game I will assume that NPC’s will have TP’s, M3’s, M6’s, Ect. I am guessing they won’t be classed the same as in X3 but you get the idea. Again assuming we can board these ships we can then own and fly them as stated in #2. It’s not confirmed what ships we can build or buy yet but I can’t see ES not offering us a variety of ships to fly by VR and control with AI. I think Drones and Cap ships are getting all the attention because they are some of the biggest changes.


Anyway no I won’t be disappointed in the only one ship unless I can’t make it into something fun to use with my game play style. I would rather be able to make my ship the way I like rather then be stuck with what’s out there. Making a ship for yourself is much better then settling for one you buy or steel from others with predefined equipment built in. I am also assuming that you can change your ship throughout the game. So I’m hoping if you see a ship you just want to have maybe you can set up your ship to act the same way? Either way you will still be able to fly any ship you like you just have to come back to your ship to have the cockpit and extra rooms to move about.

bill2505
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Post by bill2505 » Sun, 2. Oct 11, 21:04

AdrianM wrote:
bill2505 wrote:for me rebirth is going to be a huge F(ail)
I'm pretty sure you played it before you said that .
even if i played nothing is going to change..for me the lack of other ships is not a small thing but very importand.
caleb bring in your mind the gta series.imagine the company announces a new gta game.but they say that you will not be able drive the other cars just the one that they chose for you.you protest and they say"the company wanted to try new things" and that time you thing(cut the shit please).you protest again you you here some saying"x rebirth is going to be a new game" and you thing i dont give a shit.the fact that they wanted to destroy a good recipe like this make be even for furious.even if x rebirth was not made by es but another company where you couldnt compare it with the previus games it would nt make a difference for me
imagine a gta game without be able to take another car.the game would be very static.and i dont want to hear crap like x rebirth are different game because even if this is true they have many similarities(open
gameplay)
Last edited by bill2505 on Sun, 2. Oct 11, 21:19, edited 1 time in total.

amtct
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Post by amtct » Sun, 2. Oct 11, 21:18

bill2505 wrote:even if i played nothing is going to change..for me the lack of other ships is not a small thing but very importand.
IIRC Bernd said that you'll have many ships but the only difference is that you're not going to die when your ship is destroyed.He said that you'll have a virtual reality device that will send you in the cockpits of your other ships to control them and if your ship gets destroyed you'll exit the virtual reality.I don't see that as being a problem .

A problem can be your property menu ,because I don't see how you'll manage your empire from a deck ...but who knows maybe they will come with a cool system .

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Post by Dantrithor » Sun, 2. Oct 11, 21:18

bill2505 wrote: caleb bring in your mind the gta series.imagine the company announces a new gta game.but they say that you will not be able drive the other cars just the one that they chose
Actually they have stated several times that you will be able to remote control any ship; it's just you will not be able to "walk inside" of them. My guess is that you'll be able to fly other ships/drones just like you can right now, but when dying you'll be prompted back to the Albion bridge. Which in my opinion makes much more sense than having you (admiral/enterpreneur/whatever) jumping into a fighter to do -anything- and risking your life in the way.

Edit: Ninja'ed. *Grows menacingly at AdrianM*

bill2505
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Post by bill2505 » Sun, 2. Oct 11, 21:21

Dantrithor wrote:
bill2505 wrote: caleb bring in your mind the gta series.imagine the company announces a new gta game.but they say that you will not be able drive the other cars just the one that they chose
Actually they have stated several times that you will be able to remote control any ship; it's just you will not be able to "walk inside" of them. My guess is that you'll be able to fly other ships/drones just like you can right now, but when dying you'll be prompted back to the Albion bridge. Which in my opinion makes much more sense than having you (admiral/enterpreneur/whatever) jumping into a fighter to do -anything- and risking your life in the way.

Edit: Ninja'ed. *Grows menacingly at AdrianM*
i donr care about remote controling. i want to pilot other ships .this is NOT THE SAME :evil:
also what dying has to do with what i am saying.you tell me that is more realistic having a super ship rather than changing ship
Last edited by bill2505 on Sun, 2. Oct 11, 21:24, edited 1 time in total.

Dantrithor
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Post by Dantrithor » Sun, 2. Oct 11, 21:23

In what sense it isn't? The only practical difference is that you will not die with your fighter/drone. You'll still use your joystick to control it, trigger to shoot, target keys, ... It's not like we're talking remote controlling like ordering the ship's autopilot. It's like being there... just not dying.

amtct
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Post by amtct » Sun, 2. Oct 11, 21:27

bill2505 wrote:i donr care about remote controling. i want to pilot other ships .this is NOT THE SAME :evil:
also what dying has to do with what i am saying.you tell me that is more realistic having a super ship rather than changing ship
If you don't like not to die you can quit the game each time your ship gets destroyed :roll:

You can change ships....you have that virtual reality to do that.If you don't like the main ship you can spend your game in another ship,so where is the problem?Like I said ,if you don't like the NOT dying part you can quit the game each time your ship gets destroyed.

bill2505
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Post by bill2505 » Sun, 2. Oct 11, 21:31

tell me my good man,kid or whatever you are what death has to do which what i am speaking about
what i liked in previus game was that you started with a crappy ship. you were trying hard to kill some enemies ,do some quests and you get enought money .no you had a choise upgrading the ship or keeping to buy a new ship that will be more expensive but will be stronger.that choise was what made game good
AdrianM how you can change ships

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Post by amtct » Sun, 2. Oct 11, 21:38

bill2505 wrote:tell me my good man,kid or whatever you are what death has to do which what i am speaking about
what i liked in previus game was that you started with a crappy ship. you were trying hard to kill some enemies ,do some quests and you get enought money .no you had a choise upgrading the ship or keeping to buy a new ship that will be more expensive but will be stronger.that choise was what made game good
AdrianM how you can change ships
Again ,Bernd said that you can upgrade your main ship so it is possible that your first ship will be a crappy small ship then you'll upgrade it and buy other cool ships.

bill2505
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Post by bill2505 » Sun, 2. Oct 11, 21:40

AdrianM wrote:
bill2505 wrote:tell me my good man,kid or whatever you are what death has to do which what i am speaking about
what i liked in previus game was that you started with a crappy ship. you were trying hard to kill some enemies ,do some quests and you get enought money .no you had a choise upgrading the ship or keeping to buy a new ship that will be more expensive but will be stronger.that choise was what made game good
AdrianM how you can change ships
Again ,Bernd said that you can upgrade your main ship so it is possible that your first ship will be a crappy small ship then you'll upgrade it and buy other cool ships.
its not the SAME thing

amtct
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Post by amtct » Sun, 2. Oct 11, 21:41

bill2505 wrote:its not the SAME thing
What is not the same?
You start with a crappy ship .In TC you start with a crappy ship.Where is that "not the SAME" ?

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Post by dougeye » Sun, 2. Oct 11, 21:43

bill2505 wrote:
Dantrithor wrote:
bill2505 wrote: caleb bring in your mind the gta series.imagine the company announces a new gta game.but they say that you will not be able drive the other cars just the one that they chose
Actually they have stated several times that you will be able to remote control any ship; it's just you will not be able to "walk inside" of them. My guess is that you'll be able to fly other ships/drones just like you can right now, but when dying you'll be prompted back to the Albion bridge. Which in my opinion makes much more sense than having you (admiral/enterpreneur/whatever) jumping into a fighter to do -anything- and risking your life in the way.

Edit: Ninja'ed. *Grows menacingly at AdrianM*
i donr care about remote controling. i want to pilot other ships .this is NOT THE SAME :evil:
also what dying has to do with what i am saying.you tell me that is more realistic having a super ship rather than changing ship
YES it is, you use your keyboard or your joystick for that matter the strafe roll and turn the 3D digital image that is on you screen. only difference being that only one of the imaginary 3D ships will have an imaginary cockpit that you will see on the screen. the other imaginary ships will most likely have a camera strapped to the top or some sort of lense viewport (similar to a cockpit) now chill out and go play GTA4 :)
I used to list PC parts here, but "the best" will suffice!

bill2505
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Post by bill2505 » Sun, 2. Oct 11, 21:46

AdrianM wrote:
bill2505 wrote:its not the SAME thing
What is not the same?
You start with a crappy ship .In TC you start with a crappy ship.Where is that "not the SAME" ?
.imagine if in a race game you cant change car and you can only upgrade it .is this the same thing

amtct
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Post by amtct » Sun, 2. Oct 11, 21:49

bill2505 wrote:.imagine if in a race game you cant change car and you can only upgrade it .is this the same thing
What race game?
Like Bernd said you can CHANGE the damn ship and upgrade your main ship.

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