[WiP] <RefObj> send incoming message: text =<Var/String> temporary =<Var/Boolean>

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mark_a_condren
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[WiP] <RefObj> send incoming message: text =<Var/String> temporary =<Var/Boolean>

Post by mark_a_condren » Tue, 21. Sep 10, 14:41

<RefObj> send incoming message: text = <Var/String> temporary = <Var/Boolean>


<RefObj> = The ship or station sending the message.
<Var/String> = The message you want to send.
<Var/Boolean> = A [TRUE] or [FALSE] value to save the message to the player logbook after display.


The message will be queued for display but will not be saved in the logbook afterwards if <Var/Boolean> = [TRUE].


Example:

$sending.ship send incoming message: text = 'Party at Ketraar's place this weekend' temporary = [TRUE]

Notifies the player of an upcoming event, but does not save it to the players log book.


Command Location:
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    • <RefObj> send incoming message: text =<Var/String> temporary =<Var/Boolean>
Last edited by mark_a_condren on Tue, 21. Sep 10, 23:30, edited 1 time in total.

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