<RefObj> = The object the script effects.
<Var/Number> = A number or a numeric variable for the X,Y and Z coordinates.
This command sets the current X,Y and Z location of <RefObj> to the <Var/Number> input into each field.
Setting the position of an object may cause it to be 'bounced' away when collision detection interferes, especially if the object moves directly ontop of another object. This is especially noticable in Terran sectors, where stations have very large collision boxes.
The command only moves an object within its current sector.
It is moved instantaneously without a delay. It disappears and reappears in the set location.
Coordinates are in meters.
Example:
[PLAYERSHIP] set position: x=10000 y=-10000 z=0
Will set the [PLAYERSHIP] to 10km across to the left, 10km down and 0km backwards or forwards.
Command Location:
- »» General Object Commands
<RefObj> set position: x=<Var/Number> y=<Var/Number> z=<Var/Number>